My Oldhammer Musings
WFRP 1st Edition and why I like it:
WFRP was dark and grim, and a successful adventure was one
where you did not catch some disease, and the reward was a dry bed to sleep in
and some fresh bread.
It was not about saving the world, it was not about rescuing
the princess, it was about leaving your farm and saying goodbye to tedium and
then wondering if you had made the right choice.
It was exploration, questionable ethics, likeable villains,
terrible villains, fallible heroes, it was wet and damp, it was a world of
hidden foes and political machinations, it was foul and depressing, it was warm
ale and mud, and it was glorious.
If you got into too many fights and took proper damage from
them, even if it did heal later, you could still get emotional damage. Phobias,
ticks, all manner of psychosis.
Honestly if done a certain way it was grim, but also doing
it that way, the tiniest rays of light and hope could make your day.
Starving, wet, cold, tired, feet aching from walking, boots
rubbing your heels raw, sleeping under the cart you are hitching a ride on at
night.
Trudging through wet clawing dank forests where the leaves
brush against your face like the clammy fingers of dead men, the distant sound
of the howls of wolves, wondering at night if the campfire you managed to keep
alight in this cursed constant drizzle will deter the wolves?
Then hearing the squeals of the wolves and suddenly now you
are worried about what the wolves are afraid of.
Surviving the night and carrying along the Imperial
highways, past the corpses of mutant children nailed to black twisted trees
along with the defiled corpses of the parents who tried to shelter them as
warnings to others.
Crooked road wardens who demand a tax, and then stalk you
from a distance.
Overgrown and dilapidated roadside shrines to the old gods
who are oft forgotten in favour of Sigmar, the old ways sometimes seen as
witchcraft.
Finally making it to your destination, the logging village
of Flensburg only to find that beastmen burnt it to the ground four months ago.
It is all too much and now you are coming down with the
coughing sickness.
In a world such as this, feeling the sun on your face,
finding an inn with warm food and fire, a dry place to sleep, a lock on the
door. If you are lucky maybe even a bath, and if you are even luckier, a warm
bath.
It is these little things that can be as great a reward as
fame and fortune if done well.
WFB 3rd Edition and why I like it: (and Rogue Trader too in many ways)
One of the reasons I liked and still like Oldhammer Fantasy Battle, is the world GW wanted to
build.
It was not about just soldiers and armies, they had a butt
tonne of civilians.
The townscape style buildings had character; they had people
that lived in them, and these people had stories and lives, and they had their
own models.
It was about being part of a world, and that world had it’s
mundane and ordinary, and that ordinary is what helped make the world so
extraordinary, it was a real place, not just some battlefields of polystyrene
ceiling tile hills and lichen bushes.
It was tangible world and you could watch it grow and help
it grow, and any time you fancied it, you could leap in and help save the
ordinary mundane folk from the likes of Ruglud, Kemmler, Mordini and so on.
I hope GW bring back the world building aspect and let
people not accustomed to that experience it.
Those are my thoughts anyway...
I couldn’t agree more.
ReplyDeleteI see as it’s up to us to hold the old world up in some way.
God I miss White Dwarf from this era, it was a delight!
Thanks it, was. So much eye candy and world setting backgrounds, plus it was full of many different things, not only other companies things like RuneQuest, DnD etc, but Talisman expansions, DungeonQuest notes, great short stories and the like.
DeleteExactly, makes me think there has to be a market for something even in today’s world.
DeleteIf I were a better writer I would almost start one myself. The “Black Troll”
There is or rather was the free Oldhammer Fanzine.
Deletehttps://herohammer-fanzine.com/herohammer-fanzine-archive/
Ohhh that’s nice shame they didn’t carry on, but it guess it’s really hard without the driving force behind it.
DeleteIf I could smash this together with Wargames illustrated we would have it.