My Oldhammer Musings




WFRP 1st Edition and why I like it:

WFRP was dark and grim, and a successful adventure was one where you did not catch some disease, and the reward was a dry bed to sleep in and some fresh bread.

It was not about saving the world, it was not about rescuing the princess, it was about leaving your farm and saying goodbye to tedium and then wondering if you had made the right choice.

It was exploration, questionable ethics, likeable villains, terrible villains, fallible heroes, it was wet and damp, it was a world of hidden foes and political machinations, it was foul and depressing, it was warm ale and mud, and it was glorious.

If you got into too many fights and took proper damage from them, even if it did heal later, you could still get emotional damage. Phobias, ticks, all manner of psychosis.

Honestly if done a certain way it was grim, but also doing it that way, the tiniest rays of light and hope could make your day.

Starving, wet, cold, tired, feet aching from walking, boots rubbing your heels raw, sleeping under the cart you are hitching a ride on at night.

Trudging through wet clawing dank forests where the leaves brush against your face like the clammy fingers of dead men, the distant sound of the howls of wolves, wondering at night if the campfire you managed to keep alight in this cursed constant drizzle will deter the wolves?

Then hearing the squeals of the wolves and suddenly now you are worried about what the wolves are afraid of.

Surviving the night and carrying along the Imperial highways, past the corpses of mutant children nailed to black twisted trees along with the defiled corpses of the parents who tried to shelter them as warnings to others.

Crooked road wardens who demand a tax, and then stalk you from a distance.

Overgrown and dilapidated roadside shrines to the old gods who are oft forgotten in favour of Sigmar, the old ways sometimes seen as witchcraft.

Finally making it to your destination, the logging village of Flensburg only to find that beastmen burnt it to the ground four months ago.

It is all too much and now you are coming down with the coughing sickness.

In a world such as this, feeling the sun on your face, finding an inn with warm food and fire, a dry place to sleep, a lock on the door. If you are lucky maybe even a bath, and if you are even luckier, a warm bath.

It is these little things that can be as great a reward as fame and fortune if done well.


WFB 3rd Edition and why I like it: (and Rogue Trader too in many ways)

One of the reasons I liked and still like Oldhammer Fantasy Battle, is the world GW wanted to build.

It was not about just soldiers and armies, they had a butt tonne of civilians.

The townscape style buildings had character; they had people that lived in them, and these people had stories and lives, and they had their own models.

It was about being part of a world, and that world had it’s mundane and ordinary, and that ordinary is what helped make the world so extraordinary, it was a real place, not just some battlefields of polystyrene ceiling tile hills and lichen bushes.

It was tangible world and you could watch it grow and help it grow, and any time you fancied it, you could leap in and help save the ordinary mundane folk from the likes of Ruglud, Kemmler, Mordini and so on.

I hope GW bring back the world building aspect and let people not accustomed to that experience it.



Those are my thoughts anyway...


Comments

  1. I couldn’t agree more.

    I see as it’s up to us to hold the old world up in some way.

    God I miss White Dwarf from this era, it was a delight!

    ReplyDelete
    Replies
    1. Thanks it, was. So much eye candy and world setting backgrounds, plus it was full of many different things, not only other companies things like RuneQuest, DnD etc, but Talisman expansions, DungeonQuest notes, great short stories and the like.

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    2. Exactly, makes me think there has to be a market for something even in today’s world.

      If I were a better writer I would almost start one myself. The “Black Troll”

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    3. There is or rather was the free Oldhammer Fanzine.

      https://herohammer-fanzine.com/herohammer-fanzine-archive/

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    4. Ohhh that’s nice shame they didn’t carry on, but it guess it’s really hard without the driving force behind it.

      If I could smash this together with Wargames illustrated we would have it.

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