Posts

More Sylvanian Families

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Following on from the Sylvanian zombies of here . I have done the second of my three undead units, some archers. I am using the simple dark red and black scheme of dread Sylvania, as was hinted on the banner of the zombies. However where the zombies are just any old peasants risen from the dead, the skeleton archers are former soldiers and as such the remains of their uniforms can be seen. I was not sure if to stick with the darker dying grass and brown fern bases as in my mind the putridness of the zombies decaying bodies helped this theme make sense, where as the skeletons are just dry bones. So whilst the zombies clearly make worse the land upon which they walk (shamble) do the skeletons? I decided yes, they are dead and animated by foul magics so they have the taint of death and decay about them, plus also the army would look odd if the bases were not all the same. So here they are: Oh, I decided not to go for white bones as was common back in the day, in my head that did not seem ...

I Have A Website You Know

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Whilst I battle Nurgles Rot and struggle to get the unit of skeleton archers painted, it occurred to me that some if not most of my lovely loyal readers may not know I have a website that is a sort of campaign setting guide type thing. The blog here has WIPs, finished articles, and ramblings. The website proper however has only finished things in a sort of gazeteer type fashion.  CLICKY FOR THE WEBSITEY

All Your Base

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I am a big fan of how things look, but with it being a game there is always that element of playability. I could probably get away with not using movement trays but my wife insists on them. Now the trays themselves I don’t mind too much as I make mine to be fairly unobtrusive: But when the models start being removed then it looks ugly, even when the inside of the tray is painted: So rather than horrible MDF trays showing, I have made some blanks to replace the models with: Much nicer on the eye and helps maintain the suspension of disbelief.:

Sylvania Wakes

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With my Stirland garrison of Heiligsheld being complete it is time to turn to the enemy, the undead of neighbouring Sylvania. My Undead forces are here: Due to the nature of them I figured they will be quicker to paint than my fleshy human fancy uniformed chaps. This pleases me as my humans take me about 8 hours a model to paint. The zombies have flesh and bone and metal and cloth and they are my biggest unit so they will take longer than the simpler skellibobs. Having left the largest of my human units to last and regretting it, I decided to paint my largest and hardest undead unit first. But I did not pay anywhere as much time on them and this is very clear if you look closely at them. One of the things I wanted to do in terms of their appearance is make them drab. So they have only a few colours, all the hair is black and all the leather/cloth is brown.   This helps make them more of a dull shambling mob of meh. Another thing I wanted to do was make them look like they brin...

Map Of Heiligsheld

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I have added an interactive map on my website, it is possibly less user friendly than how the page was done before, but honestly I find this to be a bit more fun, like how the internet used to be! Go to my site and visit the Warm Ale and Mud page, be sure to clear caches and what not if you do not see the above shown mappe!! https://angelbarracks.co.uk/

Count Halven

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COUNT HALVEN For a number of generations, the Halven family has lived in the Manor House just outside the village of Heiligsheld. From here the Count commands the garrison which protects not only the village of Heiligsheld but the nearby hamlets. A modest and devout man, the Count lives in a simple manor house with his wife Carmilla and a few servants. The garrison consists of 15 Helblitzen, 10 Erzatsolder and 10 Ambrustschutzen, more than enough to deter bandits, mutants, and the occasional goblin raiding party. Should the need arise, the woodsmen let by Martyn, and the villagers themselves will also rally to defend the village. Here we see the Count in full battle gear, resplendent in its coloured finery. The armour is blessed by Johannes Andreaes prior to each battle as is his mighty Warhammer, “MachtigAver”.

I'm A Wizard Mind You

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JOHANNES ANDREAES Elementalist and Alchemist Born 2459 IC in Talabecland. Studied religion and alchemy. Travelled a lot after leaving the province due to some minor controversy and has finally settled in Stirland after hearing that Count Halven was mostly unfussed by a persons past, that and his preference for Taal over Sigmar. Spends most of his time studying and practising his crafts and is a practitioner of the elemental magycks. He is the Counts counsel on all matters magyckal. (He also likes a drop of sherry or two, and pipe, ideally filled with Mouldy Leaf tabac from The Worlds Edge Mountains.) Only the Count himself left to do for my Stirland garrison!!